The nonprofit organization Games for Change announced the winners of the 2026 Games for Change Awards at the G4C Awards Ceremony.
The ceremony was held during the annual Games for Change Festival in New York, hosted by actors Anjali Bhimani (“Overwatch,” “Ms. Marvel”) and Osric Chau (“Supernatural,” “Dirk Gently’s Holistic Detective Agency”).
“It has been a remarkable year for games made with purpose, and these winners show the breadth of it,” said Games for Change President Susanna Pollack. “They come from studios and institutions across four continents, each one turning to a game or interactive experience to say something that mattered to them. That is what we’re celebrating– how global this work has become.”
The 2026 award winners are:
Game/Experience of the Year
South of Midnight (Compulsion Games)
Best Narrative, Best Gameplay, Indie Breakout Award
Consume Me (Hexecutable)
Best in Impact
and Roger (TearyHand Studio)
Best in Learning
The Darkest Files (Paintbucket Games)
Best in Community Empowerment
Relooted (Nyamakop)
Best in Environmental Impact
Faceminer (Wristwork)
Best in Health & Wellness
ARWell PRO (Augment Therapy)
Best in XR & Emerging Media
A Long Goodbye (Timescapes & Polygoat)
Best Platform-Based Project
Planet Planners on Roblox (Playerthree & BBC Bitesize)
Best Board or Tabletop Game for Impact
Ciclo do Poder / Cycle of Power (Fiocruz)
The G4C Awards also recognized special award honorees, selected for their broader contributions to games and social impact.
The 2026 special award winners are:
Vanguard Award
Jenn Panattoni
Industry Leadership Award
thatgamecompany
Giving Award
SpecialEffect
Accessibility Award
EA Sports FC 26 (EA Sports)